🚧 Hinweis: Dieser Webauftritt ist archiviert. Inhalte sind möglicherweise veraltet. Um auf die neue Seite des Lehrstuhls zu gelangen, klicken Sie HIER

Dr. Lenz Belzner

Dr. Lenz Belzner

Lehrstuhl für Mobile und Verteilte Systeme

Ludwig-Maximilians-Universität München, Institut für Informatik

Oettingenstraße 67
80538 München

Raum G006

Telefon: +49 89 / 2180-9185

Fax: +49 89 / 2180-9148

Mail: belzner@ifi.lmu.de

Now working @ ZenAI

Research Interests

  • Artificial Intelligence
  • Automated Planning
  • Machine Learning
  • Multiagent Systems
  • Representation Learning
  • Risk, Safety & Uncertainty
  • Quantum Computing

See the DARTS project page.

Supervised Theses

  • Johannes Hutter. Compression of GPS Trajectories with Autoencoders. Master thesis, 2017
  • Lin Xu. Adaptive Observability Range in Reinforcement Learning. Master thesis, 2017
  • Thomy Phan. EVADE: Emergent Value function Approximation for Distributed Environments. Master thesis, 2017
  • Tayfun Arikan. Temporal Abstraction in Reinforcement Learning. Bachelor thesis, 2017
  • Thomy Phan. Self-Organizing Multi-Agent Coordination in Discrete Domains. Intern, 2017
  • Michael Woborschil. Predictive Physics under Uncertainty. Bachelor thesis, 2017
  • Alexander Neitz. Deep Q-Embedding for Transfer Reinforcement Learning. Master thesis, 2017
  • Alexander Isenko. Neuroevolution in RoboCup2D. Bachelor thesis, 2017
  • Kyrill Schmid. Risk-Sensitive Online Planning. Bachelor thesis, 2017
  • Tobias Duemmling. Temporal Abstractors. Bachelor thesis, 2017
  • Felix Reihl. PID Parameter Value Estimation by Stochastic Optimization. Master thesis, 2016
  • Florian Kirchgeßner. Heuristic Online Planning with Genetic Algorithms. Bachelor thesis, 2016
  • Patrick Haller von Hallerstein. Evolutionary Level Generation for General Video Game Playing. Bachelor thesis, 2016
  • Hermann Redich. Multi-Agent Coordination with the Cross Entropy Method. Bachelor thesis, 2016
  • Jan Peter. Design and Implementation of a Visualization Toolkit for Monte Carlo Tree Search. Bachelor thesis, 2015
  • Angela Peng. Application of Monte Carlo Tree Search Methods to the Game Othello. Bachelor thesis, 2015
  • Alexander Neitz. Model Induction through Term Generalization. Bachelor thesis, 2015
  • Otto Voggenreiter. General Game Playing in Rewriting Logic. Bachelor thesis, 2015
  • Stefanie Neubert. Using Incremental Regression Trees for Solving Relational Reinforcement Learning Problems. Master thesis, 2015
  • Philipp Laube. Proteome Visualization Tool. Bachelor thesis, 2014
  • Michael Sappler. Evaluating Multi-Agent Exploration Strategies in Limited Communication Range Scenarios. Master thesis, 2013

Lectures (as teaching assistant)

  • Software Engineering (2012/13, 2013/14, 2014/15)

Labs

  • Affective Computing (2017)
  • iOS Development (2017)
  • Programming Autonomous Systems (2015/16, 2016, 2016/17)

Seminars

  • Artificial Intelligence (2017)
  • Scientific Working and Teaching (2014, 2015)
  • Engineering Intelligent Distributed Systems (2013)
  • Adaptive Agents (2012)

Schools

Publications

  • Lenz Belzner, Thomas Gabor. Scalable Multiagent Coordination with Distributed Online Open Loop Planning. arXiv preprint arXiv:1702.07544, 2017. [PDF] [github]
  • Lenz Belzner. Monte Carlo Action Programming. arXiv preprint arXiv:1702.08441, 2017. [PDF]
  • Lenz Belzner, Thomas Gabor. Bayesian Verification under Model Uncertainty. SEsCPS @ ICSE 2017, to appear. [PDF] [github]
  • Lenz Belzner, Thomas Gabor. Stacked Thompson Bandits. SEsCPS @ ICSE 2017, to appear. [PDF] [github]
  • Thomas Gabor, Marie Kiermeier, Lenz Belzner: Don’t Lose Control, Stay Up To Date: Automated Runtime Quality Engineering. C. Linnhoff-Popien, R. Schneider and M. Zaddach (Eds.): Digital Marketplaces Unleashed, Springer: to appear
  • Lenz Belzner. Simulation-Based Autonomous Systems in Discrete and Continuous Domains. PhD Thesis, LMU Munich, 2016. [PDF]
  • Lenz Belzner, Thomas Gabor. QoS-Aware Multi-armed Bandits. IEEE International Workshops on Foundations and Applications of Self* Systems. IEEE, 2016. [authors‘ draft]
  • Lenz Belzner, Matthias Hölzl, Nora Koch, Martin Wirsing: Collective Autonomic Systems: Towards Engineering Principles and their Foundations. Transactions on Foundations for Mastering Change I. Springer International Publishing, 2016. 180-200.
  • Thomas Gabor, Lenz Belzner, Marie Kiermeier, Michael Beck, Alexander Neitz: A Simulation-Based Architecture for Smart Cyber-Physical Systems. ICAC 2016: 374-379
  • Lenz Belzner: Time-Adaptive Cross Entropy Planning. ACM SAC 2016: 254-259. [PDF@ACM] [author’s draft]
  • Lenz Belzner, Alexander Neitz: Learning Relational Probabilistic Action Models for Online Planning with Decision Forests. ACM SAC 2016: 248-253. [PDF@ACM]
  • Lenz Belzner, Michael Beck, Thomas Gabor, Harald Roelle, Horst Sauer: Software Engineering for Distributed Autonomous Real-Time Systems. SEsCPS @ ICSE 2016: 54-57. [PDF@ACM] [authors‘ draft]
  • Lenz Belzner, Rolf Hennicker, Martin Wirsing: OnPlan: A Framework for Simulation-Based Online Planning. FACS 2015: 1-30. [PDF]
  • Stefanie Neubert, Lenz Belzner, Martin Wirsing: Algebraic Reinforcement Learning – Hypothesis Induction for Relational Reinforcement Learning Using Term Generalization. Logic, Rewriting, and Concurrency 2015: 562-579
  • Hella Seebach, Lenz Belzner et al.: Modelling, Specifi cation, and Programming for Collective Adaptive Systems, in Jane Hillston, Jeremy Pitt, Martin Wirsing, and Franco Zambonelli: Collective Adaptive Systems: Qualitative and Quantitative Modelling and Analysis (Dagstuhl Report), 2015: 81-90
  • Lenz Belzner, Rocco De Nicola, Andrea Vandin, Martin Wirsing: Reasoning (on) Service Component Ensembles in Rewriting Logic. Specification, Algebra, and Software 2014: 188-211
  • Lenz Belzner: Verifiable Decisions in Autonomous Concurrent Systems. COORDINATION 2014: 17-32
  • Lenz Belzner: Value Iteration for Relational MDPs in Rewriting Logic. STAIRS 2014: 61-70
  • Lenz Belzner: Action Programming In Rewriting Logic. TPLP 13 (4-5-Online-Supplement) (2013)

On Google Scholar.